Friday, March 21, 2008

# 84 The Closing of The Rift

Marius-PaladinKimi-Rogue
Grevin-Dwarf Mage
Violet-Bard
Arashi Iki-Druid
Kaden-Fighter


The characters decide to take some of the ghost soldiers and make an assault on the “Gullet.” They pack the device they took from Kevin’s body and head into the area where the Jag Vocs met the creatures

The trip is uneventful until the reach the opening of the gullet. They find the tower called Morgan’s Sword. The tower is an ancient structure with made from a single piece of basalt. There is a large silver oval on the face of the tower that points towards the direction that they must go. The tower appears to be empty.

Getting deeper into the valley they notice that there is a subtle wind coming from the direction they are heading. As they go they notice that the wind is “chipping” away at the bodies of the ghost warriors, a stiff wind suddenly comes up and two of the ghost warriors are destroyed. The rest of the ghost warriors are sent back to Morgan’s Shield.

The party continues and passed a large floating eye as well as rocks and such that breathe. Eventually they come to a wall made of crystal that resembles the device they got from the village. Putting the glass like object on the wall it disappears and there is a loud metallic sound as everything goes black.

When they can see again they notice that they’re swimming is a turbulent sea. A boat that looks like a Chinese junk is heading their way. They are helped on board by a man who introduces himself as Darnoth Manx, the keep of the Hall of 10,000 realities.

Darnoth explains that they are aboard a demon called the Tooth of Lume, between realities. They ask what has happened to their reality and are told that it is safe and they will soon return to it. After giving them some of the best chocolate cake in the multiverse he returns them to Sylvia’s Rest.

The characters are stunned to find themselves back in Sylvia’s Rest. As they walk around they run into Cirril Sailon, the son of the Emror and one of the three paladins of Chaldisaya.

Cirril laments to the party that he is never allowed to do anything adventurous despite being a full paladin like Marius. He accompanies them to the manor where they get paid for the Gold Trail adventure.

The party makes their way to an inn and gets some rest.

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